Uso de la gamificación en el contexto de la salud panameña
Diabetes is a silent disease; it is the fifth leading cause of death in Panama. Using software technologies applied to areas such as health is increasing every day. The development of new technologies that involve smartphones and sensors is making self-care of health possible, and with the use of ga...
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| Natura: | article |
| Lingua: | spagnolo |
| Pubblicazione: |
2020
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| Accesso online: | https://revistas.utp.ac.pa/index.php/retoxxi/article/view/2844 https://ridda2.utp.ac.pa/handle/123456789/12698 |
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